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I.
INTRODUCTION
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This
newsletter summarizes some of the key conflicts that may
trigger the threatened SAG and WGA strikes. Most of these
issues relate to the income base and calculation of residuals,
and this newsletter suggests a simple and fair alternative
method for calculating residuals that eliminates all the
contentious issues, not just in the pending negotiations
of the guild agreements, but also in practice.
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II.
CALCULATION
OF RESIDUALS
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A.
IN GENERAL
Residuals are contingent payments based on a percentage
of a film's gross revenue. The majority of residuals are
paid directly to the guild members, but some payments are
also made to the guild's health and pension benefit plans.
Residuals are calculated in the following manner:
Residuals
on theatrical films are only calculated based on video
and television revenues, not theatrical revenues.
Residuals
are always calculated based on all or a portion of gross
receipts. Thus, they are payable regardless of whether
the film company makes a profit. From the film company's
perspective, this is, by far, the worst aspect of residuals.
For
film companies that distribute their own videos (as opposed
to sublicensing video rights), only 20% of video revenues
are included in gross receipts as a deemed royalty.
B.
THE HOT ISSUES
So here
are some of the issues that people are fighting about:
(1).
Video and DVD.
The
guilds agreed to include only 20% of video revenues in
gross receipts as a deemed royalty back in the early 80's
when manufacturing costs were much higher and video revenues
were much lower. In its infancy, video was analogized
to merchandising, and it simply made sense to calculate
gross revenue to the film company based on the sales margin
of each unit. The only problem is that margin has now
vastly increased, while the 20% royalty has not. Video
and DVD have now grown to be the largest income source
for theatrical films and are of key importance to the
guilds (in particular because residuals do not apply to
theatrical revenues for theatrical films). The guilds
are just not likely to accept the 20% royalty theory any
more.
(2).
The Internet.
Notwithstanding the recent spate of Internet bankruptcies,
in the not-so-distant future, video-on-demand over the
Internet will create a huge new source of film revenue,
which to a lesser or greater extent will cannibalize other
revenue sources. There are several barriers to making
this practical (particularly download speed, quality,
and piracy fears), but these barriers are rapidly falling.
The problem for the guilds is that the guild agreements
divide the film world into theatrical, video, pay TV,
and free T.V., and it is not clear just where Internet
revenues (or any video-on-demand revenue for that matter)
fall, if anywhere, under the current guild agreements.
In my book, The Biz, The Basic
Business,
Legal and Financial Aspects of the Film Industry http://www.theelites.com/elitebooks.htm#smoore,
I suggested that the answer may be "nowhere," which triggered
a quick invitation to lunch from the guilds, where they
explained that they thought Internet revenues fell under
every category that was subject to residuals (surprise).
In the pending negotiations, the guilds simply cannot
risk missing the boat on Internet and video-on-demand
revenue, particularly when that revenue will cannibalize
other income streams that are currently subject to residuals.
Even if Internet revenues are included, it can be guaranteed
with almost absolute certainty that film companies will
argue that only 20% of Internet revenues should be included
in gross receipts, because such Internet revenue is likely
to slowly cannibalize video and DVD revenues, which are
currently on a 20% royalty basis. Since there are no manufacturing
costs for distribution over the Internet, the guilds are
not going to roll over on this one.
(3).
Allocations.
It is bad enough when films are sold to third parties
in packages (particularly television sales), resulting
in skewed allocations to lower residual or non-guild films,
but to add insult to injury, most of the studios are now
vertically integrated with television networks or cable
companies, so they are selling to themselves. This practice
has lead to a number of lawsuits by talent claiming that
their participations were short-changed by low-ball inter-company
sales, and the guilds are lining up with the same grievance
for residuals.
(4).
Discounts and Buy-Outs.
The
guild agreements contain concessions intended to help
once-struggling media, including discounts on residuals
for programs made for basic and pay cable television,
and low buy-outs on foreign residuals for television shows.
With the huge growth in all three of these markets, the
guilds are no longer in the mood to subsidize them.
C.
EXISTING PROBLEMS
Even
aside from these current issues on the negotiating table,
the calculation of residuals is riddled with ambiguity,
inconsistency, and confusion. For example, the guild agreements
are not designed to address independent film companies that
use sales agents to pre-sell rights to various foreign countries.
The guild agreements are negotiated between the studios
and the guilds, and no one at the table is particularly
thinking about how the agreements apply to independent film
companies. The current guild agreements thus fail to address
many common business practices, leading to disputes between
film companies and the guilds, such as:
(1).
"At Source" Calculation.
The
guilds take the position that residuals should generally
be calculated "at source," i.e., based on the gross receipts
of the lowest level subdistributor, including foreign subdistributors.
This causes endless disputes about how the "at source" calculation
is to be made, when it applies, and who is liable. For example,
in the case of an "outright sale," residuals apply to the
sale price, and are not calculated "at source." Unfortunately,
the guild agreements do not define an "outright sale," so
there are many disputes over this term.
(2).
Video Royalties.
The
guilds take the position that when a distributor licenses
video rights to a third party (as opposed to the distributor
undertaking video distribution itself), 100% of the payments
received are included in gross receipts, as opposed to only
20% being included, as in the case of self-distribution.
Some distributors have taken the position that only 20%
of video royalties received from third parties should be
included in calculating residuals.
(3).
Minimum Guaranty.
When
a film company receives a minimum guaranty from a distributor
under a pre-sale agreement, the guilds take the position
that the minimum guaranty should be allocated one-third
to theatrical (which is not subject to residuals), one-third
to video, and one-third to television. Distributors like
to allocate a much higher percentage to theatrical.
(4).
Greater of Calculation.
The
guilds take the position that residuals must be calculated
based on the greater of (a) the portion of a minimum guaranty
allocated to video and television or (b) the gross receipts
of the sub-distributor for the particular media (even if
no overages are received by the film company). Film companies
view this as an unfair one-way ratchet.
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III.
POTENTIAL SOLUTION
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So,
let me suggest one potential simple solution to all this
chaos. Why not calculate residuals right up front as a percentage
of a film's budget? The amount of residuals thus calculated
could then be paid in installments (e.g., one-fourth per
year for four years) to more or less track the result under
the current approach for the payment of residuals (where
residuals are due as revenues are received). Alternatively,
the residuals could be paid all up front if the guilds would
accept a reasonable discount for the time value of money
and elimination of the risk of non-payment that is inherent
in the installment approach.
A.
REASONING
There
is tremendous logic for tying residuals to a film's budget:
First,
in the absence of knowing anything else, the best prediction
of a film's gross receipts is based on its budget. In fact,
almost all pre-sales and output agreements provide for payments
based on a film's budget, so there is a direct correlation
between the budget and receipts.
Secondly,
residuals have been paid long enough that expected residuals
can be calculated, on average, as a percentage of a film's
budget. In fact, this is exactly what SAG does when SAG
demands an advance bond to secure residuals.
All
I am suggesting is that this should be the end of the process,
rather than the beginning. Of course, historical averages
will not match any particular film's exact revenue, but
this brings me to the third and final logical argument:
Why should residuals be tied to a film's revenues in the
first place? The intent is just to provide extra compensation
to the guild members, and it is just as logical to base
this extra compensation on a film's budget as it is to base
it on gross receipts. So what percentage of the budget should
residuals be? The starting point should simply be the historical
average of residuals to film budgets, which will differ
for each guild. From there, it is simply a matter of arm
wrestling as to whether the percentage should be higher
or lower when the guild agreements come up for renewal.
This will at least be an honest negotiation, as opposed
to the artificial debate about what income streams should
or should not be included or whether a 20% video royalty
is appropriate. In other words, money is money, and the
bottom line is how much money will residuals cost, not whether
any particular income stream is or is not included.
B.
BENEFITS OF THIS APPROACH
This
suggested approach benefits everyone. The first and most
obvious benefit is that it creates certainty as to how much
residuals will be owed, and it eliminates all the current
chaos, confusion, and arguments over the calculation of
residuals. It completely eliminates the time consuming and
expensive accounting and auditing process. It would also
benefit everyone if residuals were paid right up front as
part of a film's budget. This has an obvious benefit to
the guilds, in that it provides for certainty of payment
and accelerated cash flow (albeit subject to a reasonable
discount for the time value of money and elimination of
risk).
Counter-intuitively,
up-front payments also benefit film companies for several
reasons:
A
film's budget would thus increase by the amount of residuals,
and because pre-sales and output agreements almost always
calculate the amount owed as a function of the budget,
an increase to the budget will increase the amount the
film is sold for. I know this seems odd, but this is the
way the film world works.
By
including residuals in the budget, it becomes possible
to finance residuals using standard film financing techniques,
such as bank financing, pre-sales, etc. It is typically
far better to have this issue dealt with up front than
to be caught owing residuals at a time when the film company
does not have the cash to pay them; remember, residuals
are calculated on gross, not net, receipts, so they apply
even if a film is running at a loss.
As
long as the up-front payment is discounted, the total
amount of residuals owed is less than under the installment
approach.
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| IV.CONCLUSION |
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In all
events, this suggested alternative is far better than the
current lunacy. It would be a tragedy if the industry is
shut down with strikes over issues as abstract as whether
only 20% of Internet revenues should be included in gross
receipts. This suggested alternative eliminates for all
time the endless arguments that will otherwise occur as
future media are developed.
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| DISCLAIMER:
This discussion is general in nature and is not intended to and does not create
a lawyer/client relationship. This discussion should in no way be relied upon
or construed as legal advice, particularly since most legal outcomes are highly
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